

The source code may be pushed by the developers to public repositories (e.g. Such source code is often released under varying (free and non-free, commercial and non-commercial) software licenses to the games' communities or the public artwork and data are often released under a different license than the source code, as the copyright situation is different or more complicated. In several of the cases listed here, the game's developers released the source code expressly to prevent their work from becoming abandonware.

The source code of these commercially developed and distributed video games is available to the public or the games' communities. This is a list of commercial video games with available source code. ( August 2022) ( Learn how and when to remove this template message) Several templates and tools are available to assist in formatting, such as Reflinks ( documentation), reFill ( documentation) and Citation bot ( documentation). Please consider converting them to full citations to ensure the article remains verifiable and maintains a consistent citation style. Other modes of play are the Battle Zone, where player take on fighters from different zones, on and offline battle modes where players can take on friends or other random players from around the world, and the World Tournament, which players can take part in either Tenkaichi Budokai or Cell games-style fighting competition.This article uses bare URLs, which are uninformative and vulnerable to link rot. Completing some of these missions will unlock powerups and or other mission paths. Each mission has various advantages or handicaps that will affect the overall fight. Within these planets are several mission paths. Here each character is represented by a planet in the game’s galaxy. Replacing the standard story mode from previous Dragon Ball fighting games is the Galaxy Mode. The combat features a technique called Raging Soul, where players are restricted from ki attacks, but physical attacks become stronger. The player takes on the role of one of the available characters taking on another character from the franchise using various basic, melée, or signature ki fighting techniques. Like its predecessor, Raging Blast 2 uses 3-D gaming mechanics with the camera alternating from over the shoulder to overhead angles at various moments. Composers: Shunsuke Kikuchi, Kenji Yamamoto
